Chino
05.08.2004, 11:54
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<div style="font-size: 18px;"><strong>Q&A bei Gamespot</strong></div>
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<b><a href="http://www.gamespot.com/pc/rpg/guildwars/preview_6104116.html" target="_blank">Gamespot</a></b> hat ein neues <b>Q&A</b> mit Jeff Strain veröffentlicht. In dem dreiseitigen Artikel, der durch sechs neue <a href="http://www.gamespot.com/pc/rpg/guildwars/screenindex_6104116.html" target="_blank"><b>Screenshots</b></a> ergänzt wird, geht es diesmal unter anderem um den Grafik Stil sowie das Feeling von GuildWars. <br />
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<i>"At this time, all of us are solely focused on completing the first chapter of Guild Wars. Upon its release, the development team will refocus and will actually form two teams. One team will be tasked with serving as the live team, living in the world of the first chapter and adding content on a continuous basis. Whether it is a whole new quest or a small seasonal element, your world will be dynamic, and it will change over time. The other team will be charged with creating the second chapter by focusing on new content, such as art, characters, spells, weapons, and story. The second chapter will be substantial--roughly equivalent in size to the initial chapter of Guild Wars."</i> </span></div>
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<img src='/news/images/symbols/update.gif' border='0' alt='Update-News' title='Update-News' width='64' height='56' />
<div style="position: absolute; bottom: 0px; left: 69px">
<div style="font-size: 18px;"><strong>Q&A bei Gamespot</strong></div>
<div style="height: 10px"><img src="/images/layout/strip.gif" width="614" height="6" /></div>
</div>
</div>
<table width="100%" border="0" cellspacing="0" cellpadding="1">
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<td><img src="/news/images/strips/dummy.gif" alt="Wartower.de" title="Wartower.de" width=0" height="0" style="margin-bottom: 5px"/></td>
</tr>
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<td>
<div align="justify"><span class="news_text">
<b><a href="http://www.gamespot.com/pc/rpg/guildwars/preview_6104116.html" target="_blank">Gamespot</a></b> hat ein neues <b>Q&A</b> mit Jeff Strain veröffentlicht. In dem dreiseitigen Artikel, der durch sechs neue <a href="http://www.gamespot.com/pc/rpg/guildwars/screenindex_6104116.html" target="_blank"><b>Screenshots</b></a> ergänzt wird, geht es diesmal unter anderem um den Grafik Stil sowie das Feeling von GuildWars. <br />
<br />
<i>"At this time, all of us are solely focused on completing the first chapter of Guild Wars. Upon its release, the development team will refocus and will actually form two teams. One team will be tasked with serving as the live team, living in the world of the first chapter and adding content on a continuous basis. Whether it is a whole new quest or a small seasonal element, your world will be dynamic, and it will change over time. The other team will be charged with creating the second chapter by focusing on new content, such as art, characters, spells, weapons, and story. The second chapter will be substantial--roughly equivalent in size to the initial chapter of Guild Wars."</i> </span></div>
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